Home News Going meta: Disney, Second Life and K-pop

Going meta: Disney, Second Life and K-pop


Following the revelation that Facebook’s parent corporation would be rebranding in a move towards the Metaverse, several projects have begun similar activities in the virtual world, ranging from the purchase of real estate to the exploration of the universe’s limits.

Visit Disneyland… in the Metaverse?

In fact, a patent for a “virtual-world simulator in a real-world arena” was recently approved by the entertainment firm behind some of the world’s most well-known theme parks. The Los Angeles Times noted that Disney has “no current plans” to employ the simulator in the near future. However, the application suggests that Metaverse attractions could someday be found at one or more of the parks in the United States, Hong Kong, China, France, and Japan.

Visitors’ mobile phones would be in use to track them. And individualised 3D effects would be available and projected onto neighbouring physical locations, such as walls and other park objects. Disney’s potential venture into the Metaverse, according to the patent application, might “give users with realistic and highly engaging customised 3D virtual experiences. Without needing that those users wear an augmented reality AR viewing equipment”.

K-pop in the Metaverse?

Animal Concerts, a Metaverse event organiser, revealed on Monday that it has signed an agreement with South Korean unicorn Kakao’s Klaytn network to expand its presence in the country’s entertainment business. Furthermore, “Klaytn’s key ambitions are NFTs and Metaverse,” said Colin Fitzpatrick, CEO of Animal Concerts.

Besides, “technical limits limit the number of individuals who can attend a concert in the Metaverse”, Fitzpatrick explained. Referring to scalability difficulties. He wants to create a network of virtual venues that will showcase concerts. With a range of talent, including K-pop acts, across existing and new Metaverse platforms.

Second Life creator returns as project goes meta

In fact, Linden Lab, the firm behind the virtual online world Second Life, announced on Thursday that its founder Philip Rosedale and Metaverse team members from San Francisco-based VR business High Fidelity would be rejoining the project as strategic advisers. Second Life’s introduction into the Metaverse would be facilitated by the inclusion of fresh and old talent, according to the company.

“Virtual worlds do not have to be dystopian,” Rosedale explained. “Giving out VR headsets and creating a metaverse on ad-driven. As well as behaviour-modification platforms won’t create a wonderful, singular digital utopia for everyone.”

Additionally, Second Life was one of the first virtual world experiences. Launching in 2003 and predating the connection of modern social media platforms like Facebook, Twitter, and Instagram. Rosedale left Linden Labs as CEO in 2008 and founded High Fidelity in 2013. Moreover, his reappearance could be a watershed moment for bringing new Metaverse-themed concepts into established platforms:

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