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Epic welcomes blockchain games but don’t expect any Fortnite NFTs

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Epic Games is open to working with blockchain game creators, but it has no intentions to use the NFT.

Within their separate ecosystems, gaming platforms are picking sides on blockchain, cryptocurrencies, and nonfungible tokens (NFTs).

Following rumours that Valve has banned crypto and NFT-related titles on Steam, Epic Games Store has shown a positive stance toward blockchain developers and the usage of cryptocurrency in video games.

According to platform’s CEO Tim Sweeney, the Epic Games Store would allow developers to use blockchain technology as long as they follow all applicable laws and publish their conditions. A suitable group must age-rate the games. Sweeney elaborated:

“While Epic does not use cryptocurrency in its games, we embrace technological and financial innovation.”

Epic Games does not intend to employ NFTs in its own products

When it comes to the usage of NFTs in video games, Sweeney told The Verge that the platform is prepared to collaborate with early creators under certain constraints as a platform provider. However, he previously stated that the platform does not intend to employ NFTs in its own products, such as Fortnite.

Epic will not accept bitcoin transactions through its payment service, according to the CEO. Therefore the developers will have to find another method of payment. Additionally, Epic Games Store has no plans to integrate blockchain into its client in the near future.

Epic Games Store is a portal for purchasing and downloading video games established by prominent video game developer Epic Games. The platform, which released in 2018, allows users to purchase a digital version of a video game using a desktop client. And then keep it in a library to be downloaded and played anytime they want.

Sweeney’s comments come after Steam, a popular digital video game shop, banned blockchain games. Video games that employ blockchain technology and “issue or allow trade of cryptocurrencies or NFTs” are not permitted under Steam’s revised guidelines for game creators.

“Steam’s point of view is that goods have worth. And they don’t allow stuff that potentially have real-world value on their platform”, said SpacePirate, a game creator.

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