A nonprofit advocacy group in the area of digital rights Fight for the Future called on Valve Corporation to reverse the ban on the placement of games based on distributed registry technology and non-fungible token (NFT) on the Steam platform.
“To cut off this growing sector at such a crucial stage of development is to ignore the significant progress we have made this year and at the same time create unfair market access for traditional players,” said Sebastien Borget, president of the Blockchain Game Alliance.
The largest digital distribution platform
In addition, according to Fight for the Future, decentralized autonomous organizations (DAOs) and NFTs can make blockchain games “more decentralized, democratic, interactive systems focused on players.”
Steam is the largest digital distribution platform for PC games, with roughly 17-24 million concurrent users daily. It was first released as a standalone client in 2003. A ban from Steam destroys a profitable platform for promoting blockchain games to the general public.
“Please consider changing your position on this issue,” the letter says.
Epic Games welcomes blockchain games
Recall that earlier in October, Valve Corporation banned the placement of blockchain games that allow the release; exchange of cryptocurrencies or NFT on the Steam platform.
Steam is the largest, but not the only online video game store. The main competitor of the platform, represented by Epic Games Store, stated in a comment to The Verge that “it is open to games with support for cryptocurrencies and blockchain-based assets.”
Following rumors that Valve has banned crypto and NFT-related titles on Steam; Epic Games Store has shown a positive stance toward blockchain developers and the usage of cryptocurrency in video games. According to platform’s CEO Tim Sweeney, the Epic Games Store would allow developers to use blockchain technology. As long as they follow all applicable laws and publish their conditions.